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Magic Room (Japanese: マジックルーム Magic Room) is a non-damaging Psychic-type move introduced in Generation V. It was TM72 in Pokémon Sword and Shield.
Effect
Generation V
Magic Room suppresses the effect of all items held by the Pokémon on the field. This effect lasts for five turns. Using Magic Room while it is already in effect will remove the effects of Magic Room immediately. Items regain their effects as soon as Magic Room ends.
Magic Room prohibits the use of items through Natural Gift and Fling; however, it does not suppress the effect of Berries consumed through Pluck or Bug Bite. Magic Room does not affect effects that move items, such as Trick and Pickpocket. If a Pokémon uses Judgment, Techno Blast, or Multi-Attack while Magic Room is in effect, it will be a Normal-type move.
Magic Room does not negate item effects that affect prize money, experience, effort values, or friendship, such as those of the Amulet Coin, Lucky Egg, Power Weight, or Soothe Bell. However, it does negate the Speed drop from the Macho Brace and Power items (such as the Power Weight). Magic Room cannot negate form-changing effects of items.
If a Pokémon is already locked into a move due to a held Choice item (Choice Scarf, Choice Specs, Choice Band), if the held Choice item is removed while its effect is negated, the Pokémon will be affected by the Choice item lock glitch.
Magic Room has a priority of -7 in this generation, so it will be used after all moves with a normal priority.
Generation VI onwards
Magic Room now has a priority of 0.
Magic Room does not prevent Pokémon from Mega Evolving with a Mega Stone, undergoing Primal Reversion with a Red Orb or Blue Orb, undergoing Ultra Burst with Ultranecrozium Z, or using a Z-Move with a Z-Crystal.
If powered up by a Psychium Z into Z-Magic Room, the user's Special Defense stat is raised by one stage.
Magic Room does not cause Poltergeist or Teatime to fail.
Description
Learnset
By leveling up
By breeding
By TM/Move Tutor
In other games
Pokémon Mystery Dungeon series
The Magic Room floor status prevents the use, eating and throwing of items. The floor status lasts 20 turns. The effect also disappears if Magic Room is used while the status is already in effect.
Description
|
In the manga
Pokémon Adventures
Braixen | |||
The user creates a room where held items cannot be used. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Braixen twirls its branch and creates a room of energy that surrounds it and the opponent. In this room, most held items lose their effects. | |||
Malva's Braixen | Changing Gengar | Debut |
In other generations
Core series games
Spin-off series games
Trivia
In other languages
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